AI 3D EngineerContent CreatorConsultant
Stefan Vaskevich
I build 3D with AI — and show 150,000 people how it actually works.
For seven years I ran 3D web studios and shipped hundreds of client projects. Now I do it in the open: I test every serious 3D and AI tool on camera, run the independent arena where those tools get ranked, teach the full AI-assisted pipeline, and advise the studios and platforms building it.
Advising game studios and 3D/AI platforms, and in direct contact with the teams building this technology — including NVIDIA and Epic Games.

What I do
Three things, and nothing else.
I left the agency world in 2025. Since then the work is narrow on purpose: test it, advise on it, teach it.
Testing in public
Every serious 3D and AI release gets run through a real production pipeline on camera — not a demo reel, an honest result with the failures left in.
- Weekly long-form tests and workflows
- Blender, Unreal, Unity, and the AI layer on top
- 8.8M views, 287 videos published
Consulting & advisory
Where AI genuinely fits into a 3D pipeline, what it still can't do, and what that means for a studio's tooling, staffing and roadmap.
- Pipeline and tooling strategy for game studios
- Product direction for 3D/AI platforms
- Independent benchmarking and tool selection
Teaching
The complete AI-assisted 3D pipeline, from a prompt to a rigged asset running in Unreal — the workflow I use, taught in order.
- learn3d.ai — 9 modules, 180+ minutes
- Subtitles in 9 languages, voiceovers in 5
- For 3D artists, game devs and creators
The work
Every serious release, run through a real pipeline.
Long-form tests with the failures left in — which is the only reason the verdicts are worth anything. A few of the ones that landed.

From AI Model to 3D Print – Full Workflow Tutorial
442K views · Oct 2025

Claude Code Took Over Unreal Engine 5 and Built a Game
296K views · Jun 2026

New Local 3D AI Generator Is Pixel-Perfect — Pixal3D
296K views · May 2026

Nobody Is Ready for This Next-Gen AI Workflow
294K views · May 2026

Claude Code Took Over Blender and Created This…
276K views · May 2026

I Built My Dream Game in 72 Hours
203K views · Jul 2026
What I run
An arena, a school, and a channel.
Three properties, all independent, all mine. The arena is the one nobody else has: a public measurement of which 3D AI tools are actually better.
Top3D.ai
Founder
The independent arena for 3D AI generators. Two outputs, no labels, you pick the better one — and the ELO ranking follows the votes, not the sponsorships.
- 188,962 votes
- 23 tools / 34 versions
- 4 arenas
- 10 seasons
learn3d.ai
Founder & instructor
An online school for the AI-assisted 3D pipeline. The flagship 3D × AI course runs from image generation through mesh, retopology, UVs, texturing and rigging to Unity and Unreal.
- 9 modules
- 180+ minutes
- 9 subtitle languages
- 12-month access
Stefan 3D AI
YouTube channel
The main body of work: long-form tests of every meaningful 3D and AI release, full workflows, and honest verdicts — including the ones that don't flatter the tool.
- 150,000 subscribers
- 8.8M views
- 287 videos
Background
Twenty years of building, seven of them running studios.
The companies are history now — I stepped out of all of them by choice. They're here because they're why the current work is worth listening to.
- 2006
First code at 11
Self-taught, building small interactive games.
- 2016
Technology grant
Post-army research grant for agricultural calculation software — the money that started the first business.
- 2018
Founded CyberFox
3D web agency. 200+ Web3D projects, 100+ interactive configurators, Top Rated Plus on Upwork with a 100% job-success score.
- 2021
3D Engineer at Customuse
Scalable 3D and AI-driven pipelines for user-generated content across Web and Roblox. Left in May 2026 to go all-in on independent work.
- 2023
CEO, Digital Tails Group
CyberFox merged into a group of three companies — 30–50 people, 150+ projects, 100+ clients, Clutch Global Champion 2023. Stepped down voluntarily in December 2025.
- 2025
Full-time on the channel
Committed to AI + 3D as the single subject, and founded Top3D.ai to measure the field instead of guessing at it.
- 2026
Advisor and independent authority in AI 3DNow
Advising game studios and 3D/AI platforms, teaching the pipeline at learn3d.ai, and running Top3D.ai.
Contact
Sponsorships, consulting, speaking — or just a good question.
One inbox, read by me. If it's a brand partnership, say which product and which video slot; if it's consulting, say what the studio is stuck on.
sxtxesxtxe@gmail.com